An environment for a game level rendered in Unreal 4. Textures - 2k, Polycount - 155,797 tris
This was my end of year 1 project for University. It was modelled in Maya, textured in Substance Painter and rendered with Arnold.
Modelled in Maya. Textured in Mari. Rendered using Arnold.
Modelled in Maya. Textured in Mari and Photoshop using shaders. Rendered using Arnold.